The [ setAll ] package is a very powerful one. With this command, you can change all specified objects in your level with just one line. Suppose you want to change the height of all your platforms. Here is the way you could form the [ setAll ] package:
- setAll platform height:210
Et voila! All of your platforms now have a height of 210, where previously they were 70.
Here are some more examples of the [ setAll ] command:
- setAll spring bounce:10
- setAll spike angle:90
- setAll actor skin:tron
Remember that you can structure the [ setAll ] to change any option that you find using the [ get ] package.